![]() “Evidence Given” will now soft cap the reward multiplier.Several custom options have been adjusted: You can hover your cursor over this icon to find out more information on how it is affecting or being affected by other settings. Triggering one of these combinations will change the custom difficulties option panel to a yellow warning icon. Faster ghosts but player unlimited sprint.0 starting sanity with sanity pills 25% or higher.Rules have been added to reduce rewards when two options are set to specific values, thus canceling each other out but still giving you a reward.The Apocalypse Challenges’ requirements have been adjusted:.Several options have had their rewards reduced.The maximum reward value possible is now 15x.This should help balance the game closer to the default difficulties and make progression fairer for those who don’t want to min-max their custom games. A future development preview will reveal what your pre-wipes level badge will look like, keep your eyes peeled for that soon!Ĭustom difficulty’s reward values have been overhauled. This will reset your progress but keep all difficulties and locations available for play when the reset hits. The next major update will be Progression Part 1 (v0.9.0), and will make way for the new leveling system player levels, money, and equipment will be wiped and set to 0, however, to allow users to continue playing as they have been, everyone who has played the game pre-wipe will be fast-tracked to Prestige 1, level 0. Welcome back ghost hunters, we've got some news for you. Sound sensors, motion sensors and DOTS will no longer be detectable by the ghost when held after being placed.Willow windows now have the new UV shader.The next time you open the game, your last difficulty will reset once, in order to fix many issues some users were having if they continued to play with the settings they had pre-0.8.1.0.Potential fix for keyboard EMF photo not working in Ridgeview.Fixed a rare bug where you couldn’t change difficulty.No more null references for “UpdateAddButtons” in all logs.Potential fix for “Loadout can't be added until flipping back and forth between loadout 1 and 2.Removed black objects and weird lighting from the truck in High School.The loading screen tips are now translated correctly, if the language was changed in the same instance of the menu.Improved accuracy of the ghost crucifix hunt detection.Voice recognition will now work correctly for non-hosts.The revive stat will now only count when you are revived, instead of when anyone is revived.The see ghost negative effect will now end after the ghost event if you have a friendly ghost.The host can now be revived with the monkey paw revive wish.The ghost in the dead room will now match the ghost model if it was male.The Monkey Paw tags can now be grabbed by multiple players in the same game.Monkey paw tags now update live in the journal when grabbed.The ghost will now always fully show when it starts moving during the start of a hunt.Added unique descriptions for crucifix interaction photos.If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : The Sunny Meadows male day room TV will now turn on.Sunny meadows TV sound can no longer be heard across the map.Potential fix for hunts starting when all players are outside.Yurei will now only count the ability used when it successfully uses its ability. ![]() Yurei will no longer lower your sanity if they used their ability without closing a door.You can now click the left shop buttons on 4:3 aspect resolutions.Ghosts will now open and close the doors in the correct direction.Fixed a bug that was causing players to not be able to select a difficulty.The ghost can no longer walk through the Maple campsite large tents. ![]()
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